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description: BPC_RPGSystem
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# SetSkillUpgrades

Any changes to the SkillInfo can be done here, for instance, changing paramters based on the current Skill Level. For BasicAttacks we set the Element of the Skill based on the current equipped Weapon (see [SetBasicAttackInfo](setbasicattackinfo)).

For a better organization, we recommend to use separate macros or functions for your own upgrades.



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