Add new Companion
Last updated
Last updated
Files used: DT_Companion, DT_Monster, BP_Enemy_Base
The Companion System uses a EnemyBP to represent it, you have to create a new Enemy for you Companion first or use one of your available enemies.
Open the DT_Companion
.
Add a new row, the row name is the CompanionID which needs to be unique.
Assign the MonsterID which will represent the Companion and the SkilltreeID
ClassForRequirements - Add classes this Companion should be, mainly used for Item requirements to be able to equip these Items with class requirements. Adjust the Icon for the Banner Frame and the Description
Done!