Add a new ItemType
Last updated
Last updated
Files used: E_ItemType
Open the E_ItemType.
Just add a new Item Type to the 'E_Itemtype' and that's it! No need to do more.
Done!
To prevent broken references in the Blueprint System of the Unreal Engine, be sure to only save the Structure file you made changes on and close the editor without saving any other files (Enums are safe to save). This is an issue that can occur when working with Structures in Unreal Engine.
If you already have the issues then try to refresh all nodes on each file that gives an error by hitting File -> Refresh all Nodes